POTRĘĆ, Maciej; BADUROWICZ, Marcin. Analysis of performance optimization methods for 3D games in the Unity environment . Journal of Computer Sciences Institute, [S. l.], v. 37, p. 431–435, 2025. DOI: 10.35784/jcsi.7955. Disponível em: https://ph.pollub.pl/index.php/jcsi/article/view/7955. Acesso em: 7 jan. 2026.