TOMECKI, Michał. Comparison of methods and tools for generating levels of details of 3D models for popular game engines. Journal of Computer Sciences Institute, [S. l.], v. 17, p. 412–416, 2020. DOI: 10.35784/jcsi.2282. Disponível em: https://ph.pollub.pl/index.php/jcsi/article/view/2282. Acesso em: 24 nov. 2024.