SIARKOWSKI, Krzysztof; SPRAWKA, Przemysław; PLECHAWSKA-WÓJCIK, Małgorzata. Methods for optimizing the performance of Unity 3D game engine based on third-person perspective game. Journal of Computer Sciences Institute, [S. l.], v. 3, p. 46–53, 2017. DOI: 10.35784/jcsi.592. Disponível em: https://ph.pollub.pl/index.php/jcsi/article/view/592. Acesso em: 28 mar. 2024.