Construction and animation of realistic biceps 3D model

Main Article Content

DOI

Sebastian Poleszak

hisolmex@gmail.com

Piotr Kopniak

p.kopniak@pollub.pl

Abstract

The article concerns the development of three-dimensional model of how to build biceps human with the muscle looked and behaved
realistically when animation. Data for animation are obtained by acquisition systems Motion - Motion Capture. Blender software v.2.76 was
used to design a solid model. On this basis it is possible to carry out research on the analysis of the movement of the arm using data stored in BVH files.

Keywords:

3D modeling; computer animation; biomechanical model; motion analysis

References

Article Details

Poleszak, S., & Kopniak, P. (2016). Construction and animation of realistic biceps 3D model . Journal of Computer Sciences Institute, 2, 93–97. https://doi.org/10.35784/jcsi.121