Construction and animation of realistic biceps 3D model

Sebastian Poleszak

hisolmex@gmail.com
Lublin University of Technology (Poland)

Piotr Kopniak


Lublin University of Technology (Poland)

Abstract

The article concerns the development of three-dimensional model of how to build biceps human with the muscle looked and behaved
realistically when animation. Data for animation are obtained by acquisition systems Motion - Motion Capture. Blender software v.2.76 was
used to design a solid model. On this basis it is possible to carry out research on the analysis of the movement of the arm using data stored in BVH files.


Keywords:

3D modeling; computer animation; biomechanical model; motion analysis

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Published
2016-12-30

Cited by

Poleszak, S., & Kopniak, P. (2016). Construction and animation of realistic biceps 3D model . Journal of Computer Sciences Institute, 2, 93–97. https://doi.org/10.35784/jcsi.121

Authors

Sebastian Poleszak 
hisolmex@gmail.com
Lublin University of Technology Poland

Authors

Piotr Kopniak 

Lublin University of Technology Poland

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