Construction and animation of realistic biceps 3D model


Abstract

The article concerns the development of three-dimensional model of how to build biceps human with the muscle looked and behaved
realistically when animation. Data for animation are obtained by acquisition systems Motion - Motion Capture. Blender software v.2.76 was
used to design a solid model. On this basis it is possible to carry out research on the analysis of the movement of the arm using data stored in BVH files.


Keywords

3D modeling; computer animation; biomechanical model; motion analysis

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Published : 2016-12-30


Poleszak, S., & Kopniak, P. (2016). Construction and animation of realistic biceps 3D model . Journal of Computer Sciences Institute, 2, 93-97. https://doi.org/10.35784/jcsi.121

Sebastian Poleszak  hisolmex@gmail.com
Lublin University of Technology  Poland
Piotr Kopniak 
Lublin University of Technology  Poland