The use of an electronic heart rate monitor and surround sound to interact with a user in VR
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Abstract
Article shows a way of use an electronic heart rate monitor and surround sound to interact with user in virtual reality. The method of
interact was presented on the basis of four scenarios. In the first two scenarios the behawior of objects in virtual reality depended on the
indications of heart rate monitor in the next two scenarios heart rate monitor was just a measurer. The article attempts to find an answer to the question whether virtual reality affects the pulse of the examined person and whether surround sound affects the pulse of the examined person, and if so which factor influences the pulse to a greater extent. The individual resting pulse was measured and then was determined the pulse variability for each scenario. In the research, an analysis was carried for each person individually and collective analysis for each scenario. In addition, inference was also based on questionnaires before and after research.
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References
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