Contactless interfaces in virtual reality
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Abstract
This work presents the results research on interfaces enabling navigation in virtual reality. An original program presenting a typical museum gallery has been written. It implemented a number of different moving scenarios. The paper analyzes which of these methods is best for the user. The optimal speed was tested and determined, using the user feels comfortable and does not lose the sense of control over the program.
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References
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Dokumentacja Unity: https://docs.unity3d.com [04.2019]
Dokumentacja Unity dla VR: https://developer.oculus.com [dostęp: 04.2019]
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