Evaluation of the Kinect controller precision

Piotr Mieszawski

piotr.mieszawski@pollub.edu.pl
Department of Computer Science, Lublin University of Technology (Poland)

Tomasz Szymczyk


Department of Computer Science, Lublin University of Technology (Poland)

Abstract

The subject of this work is to evaluate the precision of the Kinect controller operation. Research study was performed and a measuring stand have been prepared. Then an application was created that captures the user's throw gesture and simulates the flight of a virtual ball. Based on this, measurements were made to determine the difference between hand movement and it’s detection by the application, and differences among throw made in real life and in VR. The analysis of these results allowed the accuracy of the controller to be assessed.


Keywords:

comparative analysis, Kinect, virtual reality

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Published
2021-03-30

Cited by

Mieszawski, P., & Szymczyk, T. (2021). Evaluation of the Kinect controller precision. Journal of Computer Sciences Institute, 18, 15–21. https://doi.org/10.35784/jcsi.2401

Authors

Piotr Mieszawski 
piotr.mieszawski@pollub.edu.pl
Department of Computer Science, Lublin University of Technology Poland

Authors

Tomasz Szymczyk 

Department of Computer Science, Lublin University of Technology Poland

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