Evaluation of the Kinect controller precision
Piotr Mieszawski
piotr.mieszawski@pollub.edu.plDepartment of Computer Science, Lublin University of Technology (Poland)
Tomasz Szymczyk
Department of Computer Science, Lublin University of Technology (Poland)
Abstract
The subject of this work is to evaluate the precision of the Kinect controller operation. Research study was performed and a measuring stand have been prepared. Then an application was created that captures the user's throw gesture and simulates the flight of a virtual ball. Based on this, measurements were made to determine the difference between hand movement and it’s detection by the application, and differences among throw made in real life and in VR. The analysis of these results allowed the accuracy of the controller to be assessed.
Keywords:
comparative analysis, Kinect, virtual realityReferences
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DOI: https://doi.org/10.35784/jcsi.192
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Authors
Piotr Mieszawskipiotr.mieszawski@pollub.edu.pl
Department of Computer Science, Lublin University of Technology Poland
Authors
Tomasz SzymczykDepartment of Computer Science, Lublin University of Technology Poland
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