What are Frameworks?, https://developer.apple.com/library/archive/documentation/MacOSX/Conceptual/BPFrameworks/Concepts/WhatAreFrameworks.html#//apple_ref/doc/uid/20002303-BBCEIJFI, [03.2021].
S. Grimshaw, Mastering MacOS Programming, Packt Publishin, 2017.
B. Alexander, J. B. Dillon, K. Y. Kim, R. Górczyński, Tworzenie aplikacji na platformę iOS 5: z wykorzystaniem Xcode, Interface Builder, Instruments, GDB oraz innych kluczowych narzędzi, Wydawnictwo Helion, 2012.
R. Pouclet, Pro iOS Continuous Integration, Apress 2014.
DOI: https://doi.org/10.1007/978-1-4842-0124-4
Godot Engine – Free and open source 2D and 3D game engine, https://godotengine.org, [03.2021].
Cross-compiling for iOS on Linux – Godot Engine latest documentation, https://docs.huihoo.com/godotengine/godot-docs/godot/reference/cross-compiling_for_ios_on_
linux.html, [03.2021].
Apple cctools port for Linux and *BSD, https://github.com/tpoechtrager/cctools-port, [03.2021].
Automated embedding of dynamic libraries into iOS applications from GNU/Linux, https://docplayer.net/
-Automated-embedding-of-dynamic-libraries-into-ios-applications-from-gnu-linux.html, [03.2021].
S. G. Kochan, Ł. Piwkom, Objective-C: praktyczny podręcznik tworzenia aplikacji na systemy iOS i Mac OS X!, Helion, 2012.
P. Pasternak, Swift od podstaw: praktyczny przewodnik, Helion, 2017.
A. Pipinellis, GitHub Essentials, Packt Publishing, 2015.
C. G. Garcia, J. P. Espada, B. C. Pelayo G-Bustelo, J. M. Cueva Lovelle, Swift vs. Objective-C: A New Programming Language, International Journal of Interactive Multimedia and Artificial Intelligence 3(3) (2015) 74-81, http://dx.doi.org/10.9781/ijimai.2015.3310.
DOI: https://doi.org/10.9781/ijimai.2015.3310
Asset Catalog Format Reference, https://developer.apple.com/library/archive/documentation/Xcode/Reference/xcode_ref-Asset_Catalog_Format/
index.html, [03.2021].
Xcode Overview: Using Interface Builder, https://developer.apple.com/library/archive/documentation/ToolsLanguages/Conceptual/Xcode_Overview/UsingInterfaceBuilder.html, [03.2021].
Foundation – Apple Developer Documentation, https://developer.apple.com/documentation/foundation, [03.2021].
Dispatch – Apple Developer Documentation, https://developer.apple.com/documentation/dispatch, [03.2021].
UIKit – Apple Developer Documentation, https://developer.apple.com/documentation/uikit, [03.2021].
Promises is a modern framework that provides a synchronization construct for Swift and Objective-C, https://github.com/google/promises, [03.2021].
Man page dla polecenia dyld, https://www.manpagez.com/man/1/dyld/, [03.2021].
N. Godfrey, Agile Swift: Swift Programming Using Agile Tools and Techniques, Apress, 2016.