A study of the user experience when interacting with applications that work with sports armbands to monitor human activity

Mateusz Kiryczuk

mateusz.kiryczuk@pollub.edu.pl
(Poland)

Paweł Kocyła


(Poland)

Mariusz Dzieńkowski


Lublin University of Technology

Abstract

This paper concerns the study of user experience and focuses on two aspects i.e. usability and user satisfaction. Two mobile applications for monitoring human activity, Mi Fit and Google Fit, were tested. Both applications work with sports armbands. Two methods were used for the study: a questionnaire and eye tracking. The comparison of the applications was made on the basis of the collected results from questionnaires, measurements of task completion times and the number and type of errors detected. Nine respondents participated in the study. The Google Fit application received a higher average score for user satisfaction, fewer errors and shorter task completion times.


Keywords:

user experience, usability, sports armband, eye tracking

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Published
2021-12-30

Cited by

Kiryczuk, M., Kocyła, P., & Dzieńkowski, M. (2021). A study of the user experience when interacting with applications that work with sports armbands to monitor human activity. Journal of Computer Sciences Institute, 21, 349–355. https://doi.org/10.35784/jcsi.2743

Authors

Mateusz Kiryczuk 
mateusz.kiryczuk@pollub.edu.pl
Poland

Authors

Paweł Kocyła 

Poland

Authors

Mariusz Dzieńkowski 

Lublin University of Technology

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