Comparative analysis of the Cycles and Eevee graphics engines on the example of rendering 3D models of archaeological artifacts

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DOI

Sebastian Dudek

sebastian.dudek@pollub.edu.pl

Krzysztof Dziedzic

k.dziedzic@pollub.pl

Abstract

The purpose of the article is to control the comparative analysis of the two that take place in the Blender application. These are the Eevee and Cycles engines. The analysis will include elements such as: applicable-possible tools, measurement possibilities and the provision of visual services. Perform research prepared research in the form of a desktop computer with a clean system.

Keywords:

Blender; Cycles; Eevee; performance; graphic engine; comparison

References

Article Details

Dudek, S., & Dziedzic, K. (2022). Comparative analysis of the Cycles and Eevee graphics engines on the example of rendering 3D models of archaeological artifacts. Journal of Computer Sciences Institute, 24, 218–223. https://doi.org/10.35784/jcsi.2971