A comparative analysis of performance of Flutter and Xamarin development frameworks
Article Sidebar
Open full text
Issue Vol. 25 (2022)
-
Comparison of hybrid and native iOS mobile application development technologies
Michał Kocki, Michał Urban, Piotr Kopniak280-287
-
Comparative analysis of web application interfaces with buttons in graphical and text form for universal design
Jakub Kaliszuk, Adriana Osmulska, Małgorzata Plechawska-Wójcik, Mariusz Dzieńkowski288-296
-
Comparison of EXT4 and NTFS filesystem performance
Porównanie wydajności systemu plików EXT4 i NTFSBartosz Sterniczuk297-300 -
Usability analysis of the user interface of movie-related websites in terms of universal design
Karol Bielec, Jakub Sokół, Maria Skublewska-Paszkowska301-308
-
Evaluation of Flutter framework time efficiency in context of user interface tasks
Damian Białkowski, Jakub Smołka309-314
-
Analysis of the graphical user interface of the online store, taking into account the methods of universal design
Cezary Altmajer, Piotr Błażewicz, Maria Skublewska-Paszkowska315-322
-
Perfomance analysis of libraries for testing web applications on the ASP.NET Core platform
Karol Niedziela, Jakub Nieradko323-329
-
Analysis of the ergonomics of e-commerce websites
Jarosław Chmal, Monika Ptasińska, Maria Skublewska-Paszkowska330-336
-
Improving the interface of an e-commerce website by applying universal design principles
Mateusz Krzysztof Polewski, Albert Rachwał, Mariusz Dzieńkowski, Małgorzata Plechawska-Wójcik337-344
-
Comparative of React and Svelte programming frameworks for creating SPA web applications
Sebastian Dubaj, Beata Pańczyk345-349
-
Application of universal design principles in the creation of websites oriented toward visually impaired persons
Paweł Sławomir Galiński, Mateusz Klimkowicz, Mariusz Dzieńkowski350-357
-
Comparative analysis of the performance of the Flax engine and Unity
Wojciech Szelug358-361
-
Comparison of the cross-platform mobile applications performance in 2D graphics processing
Adam Drzewiecki362-365
-
A comparative analysis of performance of Flutter and Xamarin development frameworks
Mateusz Uciński, Mariusz Dzieńkowski366-370
-
Interface usability analysis of selected streaming services in Poland
Mateusz Niemczuk, Paweł Nankiewicz, Małgorzata Plechawska-Wójcik371-378
-
Comparative analysis of Web application development on Java and PHP
Kacper Truszkowski, Maciej Pańczyk379-383
-
User experience analysis while visiting selected virtual museums
Iwona Poleszak, Mariusz Dzieńkowski384-392
-
Analysis of selected features of application based on monolithic and microservice architecture
Kamil Jaskot, Sławomir Przyłucki393-400
-
Applying universal design principles to improve the websites of a selected university
Tomasz Kamiński, Paweł Kapica, Mariusz Dzieńkowski401-408
-
Swift performance statistical aplications
Sylwester Tylec, Karol Woś409-414
Main Article Content
DOI
Authors
Abstract
This article presents a comparative performance analysis of two cross-platform development frameworks Flutter and Xamarin. Using these technologies identical test applications running on Windows and Android were created. Each of these applications included functionalities to run test scenarios. They concerned calculating the 30th word of the Fibonacci sequence, sorting with the MergeSort algorithm lists consisting of five thousand and ten thousand elements, performing basic database operations on the database, such as record, reading, searching, modifying and deleting data. The scenarios were repeated ten thousand times, and the average execution times of the operations were analyzed. The results did not conclusively show which framework is more efficient. However, in general, it can be concluded that for applications running on Android and Windows that perform a lot of calculations or save large amounts of data or search and at the same time modify data, the Flutter framework will be a better solution.
Keywords:
References
Liczba dostępnych aplikacji w Google Play Store, https://www.statista.com/statistics/289418/number-of-available-apps-in-the-google-play-store-quarter/, [07.06.2022].
Liczba dostępnych aplikacji w Apple App Store, https://www.statista.com/statistics/779768/number-of-available-apps-in-the-apple-app-store-quarter/, [07.06.2022].
Flutter, https://flutter.dev/, [07.06.2022].
Xamarin, https://docs.microsoft.com/en-us/xamarin/, [07.06.2022].
G. Versluis, A Brief History of Xamarin. In Xamarin Forms Essentials, Apress, Berkeley, CA, (2017) 3-18. DOI: https://doi.org/10.1007/978-1-4842-3240-8_1
Y. Rasmusson Wright, S. Hedlund, Cross-platform Frameworks Comparison: Android Applications in a Cross-platform Environment, Xamarin Vs Flutter. (2021) 1-45.
M. Anwar, Comparison and evaluation of cross-platform framework and development of a digital health platform using selected framework (2021) 1-30.
P. Nawrocki, K. Wrona, M. Marczak, B. Śnieżyński, A comparison of native and cross-platform frameworks for mobile applications, Computer, 54(3) (2021) 18-27. DOI: https://doi.org/10.1109/MC.2020.2983893
Dart overview, https://dart.dev/overview, [12.09.2022].
Stopwatch class, https://docs.microsoft.com/pl-pl/dotnet/api/system.diagnostics.stopwatch?view=net-6.0, [12.09.2022].
Stopwatch class, https://api.flutter.dev/flutter/dart-core/Stopwatch-class.html, [12.09.2022].
Article Details
Abstract views: 602
License

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
