The analysis of Blender open-source software cloth simulation capabilities
Abstract
This article explores Blender open-source software capabilities in the area of cloth simulations. Simulation performance with different scene complexity and quality settings is tested with a script that automates the testing. System resource utilization is measured and the appearance of visual artifacts is taken into consideration. Cloth simulation features of Blender are compared to commercial software.
Keywords:
Computer graphics, Blender, physics simulations, cloth simulationsReferences
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