Comparative Analysis of Selected Game Engines

Bartłomiej Szabat

bartlomiej.szabat@pollub.edu.pl
Lublin University of Technology (Poland)

Małgorzata Plechawska-Wójcik


Lublin University of Technology (Poland)

Abstract

This article presents a comparative analysis of two popular graphic engines, namely Unity and Unreal Engine 5. The objective of the study was to gather insights into the performance and quality of applications developed using these engines. The research involved creating two games, followed by conducting performance tests and collecting user feedback on the quality and performance of these games. The results indicated that the application developed in Unity exhibited superior performance, while the application developed in Unreal Engine 5 received higher user ratings in terms of visual aspects.


Keywords:

game engines, games development, comparative analysis

A. Šmíd, Comparison of unity and unreal engine, Czech Technical University in Prague (2017) 41-61.
  Google Scholar

R. Salama, M. Elsayed, A live comparison between Unity and Unreal game engines, Global Journal of Information Technology: Emerging Technologies 11 (2021) 1-7.
DOI: https://doi.org/10.18844/gjit.v11i1.5288   Google Scholar

H. Al Lawati, The Path of unity or the Path of unreal? A Comparative Study on Suitability for Game Development, Fourth Middle East College Student Research Conference, Muscat, Sultanate of Oman, Journal of Student Research (2019) 791-797.
DOI: https://doi.org/10.47611/jsr.vi.976   Google Scholar

P. Skop, Comparison of performance of game engines across various platforms, Journal of Computer Sciences Institute 7 (2018) 116-119.
DOI: https://doi.org/10.35784/jcsi.657   Google Scholar

I. Pachoulakis, G. Pontikakis, Combining features of the Unreal and Unity Game Engines to hone development skills, Computing Research Repository (2015) 64-68, https://doi.org/10.48550/arXiv.1511.03640.
  Google Scholar

C. Lambru, Comparative Analysis of Real-Time Global Illumination Techniques in Current Game Engines, IEEE Access 9 (2021) 125158-125183.
DOI: https://doi.org/10.1109/ACCESS.2021.3109663   Google Scholar

A. M. Barczak, H. Woźniak, Comparative study on game engines. Studia Informatica. Systems and Information Technology, Systemy i Technologie Informacyjne 1-2 (2019) 5-24.
DOI: https://doi.org/10.34739/si.2019.23.01   Google Scholar

E. Christopoulou, S. Xinogalos Overview and comparative analysis of game engines for desktop and mobile devices. International Journal of Serious Games 4 (2017) 21-36.
DOI: https://doi.org/10.17083/ijsg.v4i4.194   Google Scholar

A. Andrade, Game engines: A survey. EAI Endorsed Trans. Serious Games 2 (2015) 1-8.
DOI: https://doi.org/10.4108/sg.1.4.e2   Google Scholar

P. Mishra, U. Shrawankar, Comparison between famous game engines and eminent games, International Journal of Interactive Multimedia and Artificial Intelligence 4 (2016) 69-77.
DOI: https://doi.org/10.9781/ijimai.2016.4113   Google Scholar

J. Cook XR game development as a tool for authentic, experiential, and collaborative learning, Biochemistry and Molecular Biology Education 49 (2021) 846-847.
DOI: https://doi.org/10.1002/bmb.21572   Google Scholar

A. Ciekanowska, A. Kiszczak-Gliński, K. Dziedzic, Comparative analysis of Unity and Unreal Engine efficiency in creating virtual exhibitions of 3D scanned model, Journal of Computer Sciences Institute 20 (2021) 247-253.
DOI: https://doi.org/10.35784/jcsi.2698   Google Scholar

S. Pavkov, I. Franković, N. Hoić-Božić, Comparison of game engines for serious games, In: 2017 40th International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO), IEEE (2017) 728-733.
DOI: https://doi.org/10.23919/MIPRO.2017.7973518   Google Scholar

Download


Published
2023-12-29

Cited by

Szabat, B., & Plechawska-Wójcik, M. (2023). Comparative Analysis of Selected Game Engines. Journal of Computer Sciences Institute, 29, 312–316. https://doi.org/10.35784/jcsi.3771

Authors

Bartłomiej Szabat 
bartlomiej.szabat@pollub.edu.pl
Lublin University of Technology Poland

Authors

Małgorzata Plechawska-Wójcik 

Lublin University of Technology Poland

Statistics

Abstract views: 158
PDF downloads: 201