Comparison of mobile application using Swift and Objective-C


Abstract

The subject of the article is to compare the methodologies for the production of mobile applications in Swift and Objective-C languages. The similarities and differences of the implementation of applications for these two programming languages will be identified as a part of the analysis. An Magic Drawing Board application using Quartz 2D engine was designed and implemented. Two identical functional applications were created. The comparative analysis was carried out only after a thorough explanation of the implemented views.


Keywords

method of applications development; the analysis of the implementation of views; QUARTZ 2D engine.

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Published : 2017-03-30


Sienkiewicz, K. E., & Łukasik, E. (2017). Comparison of mobile application using Swift and Objective-C. Journal of Computer Sciences Institute, 3, 54-58. https://doi.org/10.35784/jcsi.593

Kacper Erwin Sienkiewicz  ksienkiewicz14@gmail.com
Institute of Computer Science, Lublin University of Technology, Nadbystrzycka 36B, 20-618 Lublin, Poland  Poland
Edyta Łukasik 
Institute of Computer Science, Lublin University of Technology, Nadbystrzycka 36B, 20-618 Lublin, Poland  Poland