Comparison of performance of Xamarin and Flutter cross-platform frameworks
Piotr Kowalczyk
Department of Computer Science, Lublin University of Technology (Poland)
Mariusz Dzieńkowski
m.dzienkowski@pollub.plDepartment of Computer Science, Lublin University of Technology (Poland)
https://orcid.org/0000-0002-1932-297X
Abstract
This article conducts a performance comparative study of two cross-platform development frameworks: Flutter and Xamarin. For this purpose, two test applications running on Android were developed, implementing the same functions, i.e. CRUD operations on the database and sorting an array of objects by the Merge Sort algorithm. Tests were performed on an emulator and on a physical device. The sorted arrays had different sizes, and database operations were performed for different sizes of data sets. The metric used for comparisons was the average implementation time of a given operation. The analysis of the research results showed that Xamarin was definitely more efficient in three CRUD operations, while Flutter performed computational operations, which in this case was sorting, much faster.
Keywords:
Flutter, Xamarin, ccross-platform frameworks, comparative analysisReferences
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Authors
Piotr KowalczykDepartment of Computer Science, Lublin University of Technology Poland
Authors
Mariusz Dzieńkowskim.dzienkowski@pollub.pl
Department of Computer Science, Lublin University of Technology Poland
https://orcid.org/0000-0002-1932-297X
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