Comparison of performance of game engines across various platforms
Paweł Skop
skop.pawel1@gmail.comInstitute of Computer Science, Lublin University of Technology, Nadbystrzycka 36B, 20-618 Lublin, Poland (Poland)
Abstract
The article presents the results of performance study of two selected game development engines, Unreal Engine and Unity. The comparative analysis of engines was performed based on measuring selected criteria for two identical, in terms of functionality and assets, games made in selected engines.
Keywords:
Unreal Engine; Unity; game production; performance of game enginesReferences
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[2] B. Cowan, B. Kapralos, A Survey of Frameworks and Game Engines for Serious Game Development, 2014 IEEE 14th International Conference on Advanced Learning Technologies.
[3] https://thenextweb.com/gaming/2016/03/24/engine-dominatinggaming-industry-right-now [04.05.2017]
[4] J. Rojas, Getting Started with Videogame Development, 2013 26th Conference on Graphics, Patterns and Images Tutorials.
[5] Pachoulakis, G. Pontikakis, Combining features of the Unreal and Unity Game Engines to hone development skills, 2015 9th International Conference on New Horizons in Industry, Business and Education.
[6] P. Mishra, U. Shrawankar, Comparison between Famous Game Engines and Eminent Games, 2016 International Journal of Interactive Multimedia and Artificial Intelligence.
[7] https://www.unrealengine.com/what-is-unreal-engine-4 [04.05.2017]
[8] X. Jing, Design and implementation of 3D Virtual Digital Campus – Based on Unity3D, 2016 Eighth International Conference on Measuring Technology and Mechatronics Automation.
[9] S. Wang, Z. Mao, Ch. Zeng, H. Gong, S. Li, B. Chen, A New Method of Virtual Reality Based on Unity3D, 2010 18th International Conference on Geoinformatics.
[10]J. Matej, Virual Reality and Vehicle Dynamics in Unreal Engine Enviroment, MM Science Journal, 2016.
Skop, P. (2018). Comparison of performance of game engines across various platforms . Journal of Computer Sciences Institute, 7, 116–119. https://doi.org/10.35784/jcsi.657
Authors
Paweł Skopskop.pawel1@gmail.com
Institute of Computer Science, Lublin University of Technology, Nadbystrzycka 36B, 20-618 Lublin, Poland Poland
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