THE TRAINING APPLICATION BASED ON VR INTERACTION SCENARIOS – WITH EXAMPLES FOR LOGISTICS

Main Article Content

DOI

Wojciech Wlodyka

wlodykawojciech@gmail.com

https://orcid.org/0000-0002-8015-9657
Dariusz Bober

dbober@ur.edu.pl

https://orcid.org/0000-0002-0480-700X

Abstract

The main goal of the article is to share some experimental view onto VR training applications, that allows for adaptation of the directed training scenario to a user being trained. The resulted application allows to the three scenarios being selected in any combination of ones, as well as the tasks modification through the input files, before a test starts. The program was developed in the Unity engine, using the modern UnityXR framework providing extensive support for leading virtual reality hardware. The resulting solution presents the possibility of an efficient training in Virtual Reality while modifying the course of training without any needs to recompile the program, and also it shows some positive values of using VR technology as a didactic solution.

Keywords:

virtual reality, industrial training, learning systems, logistics

References

Article Details

Wlodyka, W., & Bober, D. (2021). THE TRAINING APPLICATION BASED ON VR INTERACTION SCENARIOS – WITH EXAMPLES FOR LOGISTICS. Informatyka, Automatyka, Pomiary W Gospodarce I Ochronie Środowiska, 11(1), 58–61. https://doi.org/10.35784/iapgos.2562