THE TRAINING APPLICATION BASED ON VR INTERACTION SCENARIOS – WITH EXAMPLES FOR LOGISTICS

Wojciech Wlodyka


University of Rzeszów (Poland)
https://orcid.org/0000-0002-8015-9657

Dariusz Bober

dbober@ur.edu.pl
University of Rzeszów (Poland)
https://orcid.org/0000-0002-0480-700X

Abstract

The main goal of the article is to share some experimental view onto VR training applications, that allows for adaptation of the directed training scenario to a user being trained. The resulted application allows to the three scenarios being selected in any combination of ones, as well as the tasks modification through the input files, before a test starts. The program was developed in the Unity engine, using the modern UnityXR framework providing extensive support for leading virtual reality hardware. The resulting solution presents the possibility of an efficient training in Virtual Reality while modifying the course of training without any needs to recompile the program, and also it shows some positive values of using VR technology as a didactic solution.


Keywords:

virtual reality, industrial training, learning systems, logistics

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Published
2021-03-31

Cited by

Wlodyka, W., & Bober, D. (2021). THE TRAINING APPLICATION BASED ON VR INTERACTION SCENARIOS – WITH EXAMPLES FOR LOGISTICS. Informatyka, Automatyka, Pomiary W Gospodarce I Ochronie Środowiska, 11(1), 58–61. https://doi.org/10.35784/iapgos.2562

Authors

Wojciech Wlodyka 

University of Rzeszów Poland
https://orcid.org/0000-0002-8015-9657

Authors

Dariusz Bober 
dbober@ur.edu.pl
University of Rzeszów Poland
https://orcid.org/0000-0002-0480-700X

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