THE TRAINING APPLICATION BASED ON VR INTERACTION SCENARIOS – WITH EXAMPLES FOR LOGISTICS


Abstract

The main goal of the article is to share some experimental view onto VR training applications, that allows for adaptation of the directed training scenario to a user being trained. The resulted application allows to the three scenarios being selected in any combination of ones, as well as the tasks modification through the input files, before a test starts. The program was developed in the Unity engine, using the modern UnityXR framework providing extensive support for leading virtual reality hardware. The resulting solution presents the possibility of an efficient training in Virtual Reality while modifying the course of training without any needs to recompile the program, and also it shows some positive values of using VR technology as a didactic solution.


Keywords

virtual reality; industrial training; learning systems; logistics

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Published : 2021-03-31


Wlodyka, W., & Bober, D. (2021). THE TRAINING APPLICATION BASED ON VR INTERACTION SCENARIOS – WITH EXAMPLES FOR LOGISTICS. Informatyka, Automatyka, Pomiary W Gospodarce I Ochronie Środowiska, 11(1), 58-61. https://doi.org/10.35784/iapgos.2562

Wojciech Wlodyka 
University of Rzeszów  Poland
https://orcid.org/0000-0002-8015-9657
Dariusz Bober  dbober@ur.edu.pl
University of Rzeszów  Poland
https://orcid.org/0000-0002-0480-700X