THE USE OF UNITY 3D IN A SERIOUS GAME DEDICATED TO DEVELOPMENT OF FIREARM HANDLING SKILLS
Lukasz DZIAK
lukasz.dziak@pollub.edu.plInstitute of Computer Science, Lublin University of Technology, Nadbystrzycka 36B, Lublin, 20-618, (Poland)
Malgorzata PLECHAWSKA-WÓJCIK
Institute of Computer Science, Lublin University of Technology, Nadbystrzycka 36B, Lublin, 20-618, (Poland)
Abstract
The paper presents the model of the serious game designed to develop firearm handling skills. The game is dedicated to act as an educational tool. Its aim is to teach how to disassembly and assembly weapons. The main aim of the paper is to present and discuss educational value of this kind of serious games. Detailed results were obtained after end user examination. What is more, the aspect of ergonomic and usability is also covered. The paper presents also the game design and development process.
Keywords:
eerious games, educational games, firearm handling gameReferences
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Authors
Lukasz DZIAKlukasz.dziak@pollub.edu.pl
Institute of Computer Science, Lublin University of Technology, Nadbystrzycka 36B, Lublin, 20-618, Poland
Authors
Malgorzata PLECHAWSKA-WÓJCIKInstitute of Computer Science, Lublin University of Technology, Nadbystrzycka 36B, Lublin, 20-618, Poland
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